0one's Blueprints: Crimson Sea - Mysterious Island

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  • File Size 6.99 MB ZIP
    Publisher 01 Games
    Stock Number BLU90
  • This is a digital file.

This volcanic island is the home of the evil Dr. Marteau. This mad scientist was the most wanted criminal in the world, sought for his crimes against the very nature of life. He conducted wicked experiments on human beings. Hunted, he eventually found shelter on this island where, through the power of the active volcano, it gave birth to a feral race of beastmen.

The mansion of Dr. Marteau overlooks the whole island, with the exception of Firebreather Volcano. A hidden dock guarded by one of the doctor's trusted servants provides an access point for food and goods the doctor buys from the smugglers of Skullcap Island.

A small tribe of independent beastmen also lives at the foot of the volcano. They are rebels who refused Dr. Marteau's slavery, and worship some sort of "spirit of the fire-breathing mountain." An ancient sculpture in the rock of the volcano dominates the small village.

If you wish to purchase all the Crimson Sea products at once plus some nice extras you can head to the Crimson Sea - Virtual Boxed Set.


  • Rule the Dungeon
  • Enhanced customization (choose which features are visible)
  • Alternative hexagonal grid
  • "North" mark available and orientable
  • Master control panel allows you to control all the maps at once
  • Buttons for printing only blue maps or black-and-white maps

WARNING: You must use Adobe Acrobat 6+ in order to use all the features of this product.

Welcome to Øone's Blueprints!

The Blueprints product line offers you old-fashioned blueprinted maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based so you will get maximum print resolution. Despite their old-fashioned appearance, each map offers you a degree of customization, using the PDF technology at its best. A button (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, get the walls filled, don't show doors and furniture, and many other options, depending on the kind of map.

Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures, or simply take them at hand in case your players go in an unexpected direction during the campaign.

While offering you the best quality, these products are really inexpensive.

Written by Mario Barbati