Col05

0one's Colorprints #5: Sewers Below

( 1 )
$2.95
  • File Size 24.7 MB PDF
    Publisher 01 Games
    Stock Number COL05
  • This is a digital file.

What sort of dangers hide in the sewers? Where exactly is that damned thieves' hideout located? Where is the temple devoted to that filthy deity? Where is that underground smugglers' dock? And finally, how can we avoid becoming hopelessly lost in that damned sewers maze? Find it in Sewers Below!

Can be assembled in a 17x22 inch map, in different configurations!

Sewers Below presents four color maps you can arrange as you wish to form a larger map. You can even print more than one copy of the same map in order to obtain a bigger map.

This Colorprint contains the following sewer-themed maps:

The Maze
Many underground waterworks cross and connect themselves in this filthy maze. Some secret doors lead to mysterious chambers containing goods, or to other places below the city.

The Hideout
Nobody is able to find this hideout whose secret entrance is hidden somewhere in the sewers maze below the city. A corridor encircles the whole hideout and leads to the actual entrance of the complex. Inside, a self-sufficient environment exists, containing a refectory, barracks, storage rooms, a fresh water well, and many other facilities.

The Temple
Some whisper that the sewers temple is devoted to a ratlike deity; others tell tales of unaware citizens drawn into the sewers and forever lost, maybe victims of horrid sacrifices. The temple features a main entrance and secret side entrances. Inside are many other shrines, along with cells, high priests' room, a kitchen, larder, and guardposts.

The Dock
This sewers dock is well-protected by two sturdy portcullises. A nest of rooms, accessible via secret doors, surrounds the dock entrance. The rooms have arrowslits to defend the entrance. Only small rowboats can access the dock, due to the small size of the sewers channels; although it is told that smugglers can shrink the size of larger boats in order to unload precious cargoes of illegal goods into the storage rooms of the dock.

Features

  • Rule the Dungeon.
  • Enhanced customization (choose which features are visible).
  • Alternative hexagonal grid.
  • "North" mark available and orientable.
  • Master control panel allows you to control all the maps at once.
  • Buttons for printing only color maps or grayscale maps
  • Add/remove fancy border.

WARNING: You must use Adobe Acrobat 6+ in order to use all the features of this product.

About 0one's Colorprints
The Colorprints product line offers you full-color fantasy maps to use in your adventures and campaigns. For each map you get a color version and a grayscale version. The maps feature high resolution, allowing you to obtain a great print quality. Each map offers you a degree of customization, using the PDF technology at its best. A button (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, get the walls filled, don't show doors and furniture, and many other options, depending on the kind of map.

Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.

While offering you the best quality, these products are really inexpensive.

Grid Style: This map product features both a square grid and a hex grid.

Written by Mario Barbati