Battlemaps Lairs: Ghoul's Mausoleum

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  • File Size 7.38 MB PDF
    Publisher 01 Games
    Stock Number MAC25
  • This is a digital file.

Welcome to Battlemaps Lairs. These products are part of the acclaimed Master Accessories line. Each product features a small monster's lair, usually three or four rooms, that can be easily added to your ongoing campaign. For each product, you get a wonderful overview map and three or four battlemaps for miniature games, detailing each room of the lair. The battlemaps are superb 3D renderings at the stunning resolution of 150 DPI which allows you to obtain an amazing print quality. For each map, you get also a grayscale-optimized version.

In addition, Battlemaps Lairs offer you a degree of customization. At the bottom of each color map you will find a checkbox (that will not be printed) that allows you to make the room "empty." So if you do not need that sarcophagus in the mummy's tomb (perhaps because it doesn't fit in your story), you can easily remove it.

From this title on, Battlemaps Lairs will feature a complete, ready-to-use d20 villain. You will find a complete statblock, plus a background story that will help you create adventures and scenarios, and finally a combat tactics section.

Battlemaps Lairs: Ghoul's Mausoleum

The rusty iron gate emits a loud unnerving sound while the fighter forces it open. Inside the mausoleum, a stone sarcophagus lies opened, its lid broken. In the darkness, something is watching you: cold eyes full of unlife seem to stare at you from the shadows . . .

The mausoleum is surrounded by a small graveyard, with many tombs opened and desecrated. Some marble steps lead to a raised area, surrounded by a once beautiful stone railing. A rusty iron gate still protects the inner tomb. Beyond the gate stands the eerie sepulcher. Some small windows dot the walls, and old bracers and candelabra lie scattered on the floor. The broken pieces of the sarcophagus' lid surround a raised dais at the far end of the room. Some hints to use the mausoleum follow:

• It is common knowledge the mausoleum is infested by vicious undeads. A noble, claiming to be an heir of the ancient owners of the mausoleum, hires the PCs to clean up the area from the monsters. Actually, the noble is the father of Jonathan, a tomb robber who disappeared in the mausoleum some years ago along with his brother Alfius. The man is tracking his sons, but no one would help him if the truth is known, so he claims to be a noble searching for his origins. The man's sons were both transformed into ghouls. The man will insist on accompanying the PCs, and when he discovers the doom of his sons, he will turn against the party in a blind attempt to "save" his beloved sons.

• While camping in the wilderness, the PCs hear screams in the distance. Investigating, they find a campsite with gruesome remains of dismembered human bodies. A closer search reveals the camp belonged to bandits, and that a living prisoner was carried away by some kind of undeads. The minions of a Ghoul Duke ate the bandits, and brought with them a female human who was formerly captive in the bandits' camp. The PCs must save the girl before she become food for the Ghoul Duke in the mausoleum.

The villain featured in this product is Jhntehnn, a Ghoul Duke. A complete background story and a paragraph on his combat tactics flesh out this unique villain.

Grid Style: This map product features a square grid.

Written by Mario Barbati