Thieves' Guild of the Undercity

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The Undercity, a collection of buried buildings and natural caverns, is home to those shunned by the city above. One such group is the Half Moon thieves' guild. Once a loose affiliation of pickpockets and burglars, under their most recent leader (and her secret fiendish mentor) the guild has become an organized crime syndicate with interests from the slums to the halls of power. Whether the PCs want to join the guild or destroy it, they will have to make their way to its headquarters in The Undercity, where the thieves brew illicit alcohol and breed mutant rats.

This product contains:

  • A full description of an underground-based Thieves’ Guild, with a unique background and detailed characters.
  • A set of adventure ideas to plug in the sourcebook in your campaign.
  • Detailed statblocks to challenge a group of fourth-level player characters.
  • New magical items.
  • Two gorgeous battlemaps detailing a summoning chamber and a four-room guild leader chamber.

The statblocks provided in this sourcebook are for four characters of 4th level in the Fifth Edition of the world’s oldest roleplaying game. By changing the statblocks it can be easily adapted to higher levels.

Written by David Schwartz