Undre002

Rooms & Encounters: The Fungal Corridor

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$1.85
  • File Size 4.09 MB PDF
    Publisher 01 Games
    Stock Number UNDRE002
  • This is a digital file.

Behind the door, the passage opens into a stale, moldy-smelling narrow corridor that arches steeply downward. Whether the passageway was hand-carved or is simply a crude nature passage, is visually undecipherable as the walls, floor, and ceiling are completely overgrown with pustulate, spongy-looking, sickly grey fungus. Haphazardly constructed, like a makeshift suspension bridge, a flight of stairs hangs from the ceiling. An off-color slimy mold coats the ropes, binding the stair treads and ascending into the ceiling where they seemingly disappear into whatever substance engulfs the corridor. The staircase itself descends twenty feet down into a dangerous-looking small five-foot-square fungus-encrusted orifice.

Discover the Fungal Corridor! (Room 12, Level 1)

Written by Tim Hitchcock

The Dungeon Under the Mountain is a massive dungeon complex extending endlessly below the ground. In a remote past, ancient evil beings dwelled in the area. Now the remainder of these mysterious evil beings have seized the dungeons and filled it with deadly traps and monsters. Also many known villains have established their strongholds in the depths of The Dungeon Under the Mountain. Nobody knows why this dungeon is filled with danger, but nobody cares, since this dungeon is the most prized adventure ground in the world. However be warned, adventurers, your life will be not easy here, and dozens of so-called heroes have never returned from The Dungeon Under the Mountain.

You Have Been Warned!

This is the second of a series of products detailing the rooms in the massive Dungeon Under the Mountain environment. This is Room 12, Level 1.

This product contains one room or one dungeon-based encounter. All the rooms featured here are taken from one of The Dungeon Under the Mountain products, although these products are not necessary, since the encounter can be adapted without effort to any existing dungeon.

This product takes advantage of the PDF technology, joining old-fashioned style with the most advanced electronic features. In order to use this product you must use Adobe Acrobat 6 or later.

This product has been designed to help busy referees in preparing dungeon adventures and encounters. Instead of wasting time scaling the encounters and adapting them to your party, here you will find a pre-scaled encounter suitable in three different versions (for low, mid, and high levels of play). At the beginning of the encounter text, you will find a big button. By clicking on this button you can choose which level you want to play (low, medium, high). When you have made your choice all the relevant portions of the text will change accordingly. Monsters will scale, DCs will change, traps and behaviors of the villains will change, according to the level of play you choose. But that is not all.

Beside each paragraph you will find the same button as before, but much smaller. This button allows you to change only the appropriate paragraph. Therefore, if you need stronger monsters in your low-level encounter, you can adjust them and use mid-level monsters instead of low-level ones. Likewise, if you want tougher traps, just click on that paragraph button and change the level of the traps paragraph. Due to different text lengths, blank spaces will be filled with placeholder artwork, so you will have a good-looking page.

The product also features simple and clear maps and miniature-scale maps.

Those familiar with The Dungeon Under the Mountain products will find the maps easy to use. The smaller maps also feature the "Rule the Dungeon" button. By cicking this button, you can customize the map by opening or closing the doors, removing the furniture, removing or filling in the walls, and more, depending on the room's layout.

 

Written by Tim Hitchcock