Blu13

0one's Blueprints: Vale of the Mages

( 2 )
$1.65
  • File Size 3.81 MB PDF
    Publisher 01 Games
    Stock Number BLU13
  • This is a digital file.

Welcome to 0one's Blueprints!

The Blueprints product line offers you old-fashioned blueprinted maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based so you will get maximum print resolution. Despite their old-fashioned appearance, each map offers you a degree of customization by using the PDF technology at its best. A small control bar (which will not be printed) on each map allows you to turn on and off the grid, eliminate the room numbers, get the walls filled, and don't show doors and furniture.

Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures or simply take them at hand in case your players go in an unexpected direction during the campaign.

While offering you the best quality, these products are really cheap.

Vale of the Mages

The Vale of the Mages houses four wizard's towers. A river forms a "Y" through the vale's cliffs and woods. The first tower is a classic old and cozy round wizard tower; a small three-story building constructed with smooth river rocks. The tower features all the necessities for a wizard and an apprentice: a small laboratory, a kitchen, and bedrooms. The second one is a larger square tower; it's perhaps a tower built to house more than one apprentice and for a more ambitious sorcerer. The third one is the largest tower of the vale; perhaps it is an archmage's tower. It features a large garden surrounding the main building, stables, a small dungeon, and a central six-level tower. The last tower is a ruined one; few things remain of this ancient round tower, but adventurers will for sure find something for them!

You can use the vale as it is, with all the four towers together, or use each tower singly, as best fits in your ongoing campaign. Some hints to use the vale follow:

  • The four wizards dwelling in the vale are battling each other for centuries for magic items buried somewhere in the vale; they eventually slew one of them, blasting his tower with fiery magic. The PCs enter the vale and meet the ghost of the dead wizard who has discovered the magic items and asks the PCs to retrieve the item in order to prevent the other wizards from finding it.
  • The PCs receive a letter from an old wizard friend inviting them to the vale. When they arrive, they find the tower destroyed and their friend dead. The last annotation in the old wizard's journal says one of the wizards dwelling in the vale was arriving to visit. The PCs must find their friend's murderer.
  • Four wizards were researching a powerful magical item for their king, but for weeks nobody receives news from the vale. The PCs are sent to investigate; once in the vale, they find the towers empty, and one of them destroyed.

For a free downloadable look at a working sample blueprint, go to www.0onegames.com/downfiles/previews/blueprints_prew.zip

Grid Style: This map product features a square grid.

Written by Mario Barbati